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Empire total war russia
Empire total war russia









empire total war russia

You don't want to just sell regions to whomever willy-nilly. Which ones? All of them! Except Muscovy of course, you can't sell that.

empire total war russia

Not by cheating, but by selling off the poorer regions. That's right, 74,000 gold for your first turn treasury. Normally, Russia starts with 6k gold but using this strategy Russia starts with 74k gold. I usually pick World Domination as the victory condition. This strategy was written for hard campaign, hard battle settings but should work for others. Nonetheless, if I can hold out, I should be able to increase Muscovy's town wealth considerably during the period of (relative) peace which to me seems always to come around the mid-game, from perhaps as early as 1740 to as late as 1760.

empire total war russia

The Swedes are close to Moscow, and the economy titters on the edge of bankruptcy. The Ottomans have parked a large force in Tatariya, the Persians have taken over Georgia and also have a force in Tatariya. Indeed, except for a one-turn delay in building the Drill School (the one you can construct after researching Military Syllabus and which leads to Fire by Rank), all Moscow structures have been upgraded continuously since turn one.ĭespite the vast initial wealth achieved with this strategy, in my latest test game, Russia's situation in 1713 is far from ideal. The top Russian museum structure, the Kunstkamera, was also built a few turns prior to the Winter Palace. Both of these goals were accomplished by Summer 1713. A secondary objective was to allow Crimean Khanate to build up Crimea to the top-tier single slot capitol structure. I'm on Mac and playing the Feral Interactive port, which includes (as far as I know) all additional content published for the game, so I am generally unaware of the DLC packs work or if most players who enjoy the game purchase such. As I understad it, these became available in the 'Units of the West' DLC. My main objective was to build a Winter Palace in Moscow, which allows the recruitment of the 2 unique top-tier Russian units, the Siemenovski Foot Guards and the Garde a Cheval heavy cavalry. These were not necessarily goals that advance winning the game, but more like tests to see how far this strategy could go. Wouldn't it be great if Russia could start out huge and wealthy beyond the dreams of avarice? Read on!Īs this radical strategy developed over the course of several playings, I set myself specific goals. By itself, the region is larger than central Europe. Moscow, on the other hand, is huge and somewhat rich. In ETW, Russia is the sleeping bear: huge and poor. Gaming the System: Russian Start & Early Game Strategy Guide











Empire total war russia